The Outcasts – Necromancers Codex

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  • #2186
    Dave
    Keymaster

    Hi everyone,

    Well, here it is, the First Draft V0.001 of the new faction for the Outcasts – Necromancers. This is instead of working on the Evernight Vampires, which just got a bit too big for its own good.

    Anyway, this is going to be the spot where I will be posting all the updates for the new Codex. Any feedback or comments is always appreciated and welcome. Enjoy!

    Outcasts Versions
    19/01/2021 – The Outcasts – Necromancers Version V0.002
    08/01/2021 – The Outcasts – Necromancers Version V0.001

    • This topic was modified 8 months ago by Dave.
    #2190
    Dave
    Keymaster

    Btw, please note V 000.1 is just a ‘Draft’ of the Codex. So it’s really rough and full of mistakes, but still usable for a game and should give you a good feel for how the Outcast will play in battle.

    Also note that unlike the other codexes, I have split this book into two different sections. The ‘Bestiary’ contains all the gaming pieces’ special rules and the ‘The Outcast Army’ part of the book contains all the pieces’ points and shapes you need to know to write them up into an army-list.

    #2225
    Dave
    Keymaster

    After getting a bit of feedback on V0.001, I have made a few updates to the Outcast Codex and here is V0.002.

    Notes
    * Fixed some stats mistakes.
    * ‘ME’ can be turned to Magic Dice now.
    * Updated the Black Wagon.
    * Nerfed Drain Life.

    Codex Download
    19/01/2021 – The Outcasts – Necromancers Version V0.002

    #2227
    Thomas
    Participant

    Cool some nice changes and rebalancing of the rules. They are fun to play but feel different in terms of how you have to build your army

    #2228
    Dave
    Keymaster

    Thanks Tom,

    I think the biggest change is nerfing down the Drain Life, as I think that was a little OP before, but we will have to see how that plays out.

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