Rest up easy from all that clicking or tapping internet traveller. You’ve made it to the home of the old world fantasy tabletop game of Three Plains; complete with its own fantasy wargaming rules, print and play models and terrain, which is all FREE, (well… nearly all free barring the Patron’s models).
On this site, you will be able to find all the wargaming rules and models necessary to play a game of Three Plains. Just look on your right, and it’s all there in that column under the header ‘Rulebooks & Models’. Or you could just click HERE to get hold of the Three Plains Rulebook and get started!
Here’s more about the Wargaming Rules of Three Plains the ‘Game’
So what exactly is ‘Three Plains’ I hear you cry! Well… ‘Three Plains’ is a tabletop Old World Fantasy 15mm Wargame, where two or more players compete against each other with ‘Armies’ consisting of small figures, which are downloaded, printed off and assembled by the players themselves.
All the general wargaming rules are described in this book, and the rules themselves are designed to be used on a tabletop gaming board surface, simulating combat on a battlefield in a fair and balanced manner. However, games may be played on any appropriate surface. That said, the standard is a 6 foot by 4-foot tabletop board decorated with model scenery, which is in scale with the 15mm Three Plains miniature warriors.
The Old World of Many
Three Plains is set on the World of ‘Many’, which it is a vast and ancient world, covered by huge seas and oceans teeming with all manners of life and is well travelled by sail ships of war and trade.
Many’s waters are broken up by her islands and continents, which have numerous different lands upon them, such as never-ending deserts, lush jungles and forests, rolling green plains and lifeless lands of ice and fire to name just a few.
This is a rich and diverse world, yet Many’s peoples are always making war against each other!
With the rise of the new races, it has brought fears competition for resources, which usually translates into bloody and destructive battles.
There are the Humans of Herlanceia, who have cast off their chains of slavery and have finally banded together to forge a mighty new republic, which aggressively guards its growing interests across Many.
The Orcs have returned from out of the Black Lands and are on the move, killing and plundering all who stand in their way.
The Vile, a race of demons trapped in this Plain by their enchanted metal armour, are quickly becoming a force to be reckoned with in this world. The Lords of the Woods will no longer stand by and watch their great forests be pillaged, raped and destroyed by the greedy Fire Makers all around them.
The Drackin or Children of Fallax, who was the Creator’s last Son, have staked their claim in this world and are looking to expand into new territories, whatever the cost in blood.
The Dwarfs and Elves have stopped their decline and aim to retake their dominion over this planet again, and will not hesitate to crush any who stand in their way.
Also, the Demons from the Lower Plains may have been defeated long ago, but they still rise up in huge demon hosts from time to time to create bloody mayhem upon this world if left unchallenged.
Even the Dead cannot rest, as they are summoned back to this world by foul and dark Necromancers and driven to make war upon the living.
Immense armies and hordes may clash upon the battlefield to destroy one another, but often, one great individual can make all the difference in the conflict.
These blessed beings are commonly known as Hero’s, Lords or Wizards. These great individuals stand out amongst their own kind because they are blessed with more strength, agility, intelligence or have magical powers.
A hero’s immense talents are marked out by their epic deeds on the battlefield, as some can slay monsters, lead entire armies to victory and defy death himself. Whatever their deeds though, they are distinct among their own kind and some believe that their gifts are God-given, which would also make these heroes divine.
The world of Many is also a world of numerous Beasts and enormous Monsters, which roam and terrorise her lands as they please.
Some of these creatures have existed from the time of creation, such as the Unicorns, Dragons and the Kraken. Others have risen out of the mire and can even challenge the beasts of old’s dominion over this world; like the smelly Bog Trolls, poisonous and scaly Wyverns. Or the blood and flesh-hungry Gorflesh, that storks the lands in a constant search for the dead and living alike, to devour and grow ever bigger and deadlier.
And then there are those things totally twisted by chaos into something utterly wicked and deadly, which are too hideous to describe.
For all the monsters, cruelty, misery and needless deaths upon the world of Many, perhaps the forces behind the playing pieces are far worse.
For all the cruelty, misery and needless death upon the world of Many, perhaps the malevolent forces behind the playing pieces are far worse…
The Gods play with the mortal’s lives as if they were mere dolls and poke and prod entires races just like children ruthlessly playing around with an ant nest. Countless living beings will be slaughtered upon the battlefield, just to see which one of them are the strongest. Is it the Gods of Darkness or Light, or Chaos or Order or perhaps Balance…?
If the Gods can’t settle this great dispute, then perhaps you can? Choose a side now and take up their banner, fight for what you believe in and finally put an end to this great and bloody game once and for all!
Well, that’s about it really. Enjoy Three Plains and please consider becoming a Patron of PrintAndPlayFantasy.com if you want to support me creating this game. every little bit helps. I’m going to have a shower now, as I feel dirty after that little bit of E-begging 😉